home *** CD-ROM | disk | FTP | other *** search
INSTALL Professional project | 1995-02-06 | 33.7 KB | 669 lines |
- //*********************************************************************************
- // This header defines the project
- //*********************************************************************************
- @DefineProject
- @Name = "Gradient Designer fx"
- @Version = "1.0ns"
- @OutDrive = C
- @Subdir = "\\3DS4"
- @Immediate = 1
- @InDiskBell = 1
- @AssumeHardDisk = 1
- @EndProject
-
- @DefineVars
- @Integer @TEMP
- @Integer @NUM = 1
- @QString @MYSTRING = "\\TEMP"
- @QString @PROCSTR = "PROCESS"
- @Dir @MYDIR = "\\MYDIR"
- @Dir @PROCDIR = "\\PROCESS"
- @Dir @GRADDIR = "\\GRADIENT"
- @Dir @TEMPDIR = "\\TEMP"
- @QString @NUMSTR = "1"
- @EndVars
-
-
- //*********************************************************************************
- // Display the Intro Screen
- //*********************************************************************************
- @Display
- @MoveCStr(1, 22, 63, " ")
- @MoveCStr(2, 22, 63, " Gradient Designer fx 1.0ns ") @MoveCStr(2, 52, 1, " ")
- @MoveCStr(3, 22, 63, " ") @MoveCStr(3, 52, 1, " ")
- @MoveCStr(4, 23, 1, " ")
-
- Installation Program
-
-
-
- This program will install @Name onto your machine.
- You will be asked to locate your Autodesk 3D Studio directory
- for the installation.
-
-
-
-
- Copyright HSC Software 1994-1995. All Rights Reserved.
-
- @Pause
- @EndDisplay
-
- //*********************************************************************************
- // Get the drive info
- //*********************************************************************************
- ASK_DRIVE:
- @GetOutDrive
- @LocalWindow(13, 39)
- @MoveCStr(1, 22, 63, " ")
- @MoveCStr(2, 22, 63, " Gradient Designer fx 1.0ns ") @MoveCStr(2, 52, 1, " ")
- @MoveCStr(3, 22, 63, " ") @MoveCStr(3, 52, 1, " ")
- @MoveCStr(4, 23, 1, " ")
-
- In which drive do you have Autodesk 3D Studio installed?
- // Suppress disk drives and CD-ROM Drives from install
- @Suppress (0,17)
- @EndOutDrive
- @If (@Removable)
- @Display
- You cannot install @Name onto a floppy drive!
-
- @Pause
- @Goto ASK_DRIVE
- @EndDisplay
- @Endif
-
- //*********************************************************************************
- // ASK for 3DS sub-directory
- //*********************************************************************************
- ASK_SUBDIR:
- @GetSubdir
- @MoveCStr(1, 22, 63, " ")
- @MoveCStr(2, 22, 63, " Gradient Designer fx 1.0ns ") @MoveCStr(2, 52, 1, " ")
- @MoveCStr(3, 22, 63, " ") @MoveCStr(3, 52, 1, " ")
- @MoveCStr(4, 23, 1, " ")
-
- Installation Program
-
-
- Please specify your 3D-Studio directory. This installation
- program will automatically install Gradient Designer fx 1.0
- into this directory.
-
- What is the name of your 3D Studio directory?
-
- @Prompt = " 3D Studio Directory "
- @EndSubdir
-
- //*********************************************************************************
- // Error check:
- // a) Is 3DS really there? (Does 3DS.EXE exist)
- // b) Does the process directory exist?
- //*********************************************************************************
- @If (!@Exists("@OutDrive:\\@Subdir\\3DS.EXE"))
- @Display
- @MoveCStr(1, 32, 244, " ")
- @MoveCStr(2, 32, 244, " Warning! ") @MoveCStr(2, 42, 1, " ")
- @MoveCStr(3, 32, 244, " ") @MoveCStr(3, 42, 1, " ")
- @MoveCStr(4, 33, 1, " ")
-
-
-
- The Autodesk 3D Studio Application was not found in the
- specified directory, or the specified directory does not
- exist.
-
- Please specify the directory from which 3D Studio is
- executed.
-
-
- @Pause
- @EndDisplay
- @Goto ASK_DRIVE
- @Endif
-
- @If (!@Exists("@OutDrive:\\@Subdir\\3DS.SET"))
- @Display
- @MoveCStr(1, 32, 244, " ")
- @MoveCStr(2, 32, 244, " Warning! ") @MoveCStr(2, 42, 1, " ")
- @MoveCStr(3, 32, 244, " ") @MoveCStr(3, 42, 1, " ")
- @MoveCStr(4, 33, 1, " ")
-
-
- The Autodesk 3D Studio "3DS.SET" file was not found in
- the specified directory: @OutDrive:@Subdir.
-
- Please specify the directory from which 3D Studio is
- executed.
-
-
- @Pause
- @EndDisplay
- @Goto ASK_DRIVE
- @EndIf
-
- //*********************************************************************************
- // Okay, so 3DS.EXE\PROCESS exist...
- // now verify the \GRADIENT directory
- //*********************************************************************************
-
- @GetSubdir @GRADDIR
- @MoveCStr(1, 22, 63, " ")
- @MoveCStr(2, 22, 63, " Gradient Designer fx 1.0ns ") @MoveCStr(2, 52, 1, " ")
- @MoveCStr(3, 22, 63, " ") @MoveCStr(3, 52, 1, " ")
- @MoveCStr(4, 23, 1, " ")
-
- Installation Program
-
-
- In addition to Gradient Designer fx plug-in application,
- the installation will also install a number of Gradient
- Presets and Sample Bitmaps. The default directory is:
- @OutDrive:@Subdir@GRADDIR.
-
- If this is acceptable, press ENTER. If not, change the
- directory name as desired.
- @Prompt = " Presets and Bitmap Directory "
- @EndSubdir
-
- @GRADDIR = @StrHead("@GRADDIR", 9)
- @GRADDIR = @StrToken("@GRADDIR", 0, "/")
- @GRADDIR = @StrToken("@GRADDIR", 0, "\\")
- @GRADDIR = @StrToken("@GRADDIR", 0, ".")
-
- @If ("@GRADDIR" == "\\")
- @GRADDIR = "\\GRADIENT"
- @EndIf
- //@Display
- // Gradient dir is @GRADDIR
- // @Pause
- //@EndDisplay
- //*********************************************************************************
- // Create the PRESETS directory and the TEMP directory.
- // If they already exist, INSTALL simply continues.
- //*********************************************************************************
- //*********************************************************************************
- // Locate the Temp-Path
- //*********************************************************************************
- @TEMPDIR = @GetINI( "", "TEMP-PATH", "@OutDrive:\\@Subdir\\3DS.SET")
- @If (@StrLen("@TEMPDIR") == 0)
- @TEMPDIR = "TEMP"
- @MkDir ("@OutDrive:\\@Subdir\\@TEMPDIR")
- @EndIf
-
- //@Copy ("DEFAULT$.GRD", "@OutDrive:\\@Subdir\\@TEMPDIR")
-
- ///////////////////////////////////////////////////
- // Locate the Process-Path
- ///////////////////////////////////////////////////
- @PROCSTR = "@GetINI( "", "END\n", "@OutDrive:\\@Subdir\\3DS.SET")"
- @PROCSTR = "@GetINI( "", "PROCESS-PATH", "@OutDrive:\\@Subdir\\3DS.SET")"
- @PROCDIR = "@PROCSTR"
-
- //*********************************************************************************
- // Okay, so Everything has been verified...
- // Now let's tell 'em what's up and start installin'
- //*********************************************************************************
- @Display
- @MoveCStr(1, 22, 63, " ")
- @MoveCStr(2, 22, 63, " Gradient Designer fx 1.0ns ") @MoveCStr(2, 52, 1, " ")
- @MoveCStr(3, 22, 63, " ") @MoveCStr(3, 52, 1, " ")
- @MoveCStr(4, 23, 1, " ")
-
- The installer will now install the following files to:
-
- @OutDrive:@Subdir@PROCDIR
- * Gradient Designer fx 1.0 plug-in application and help file.
-
- @OutDrive:@Subdir@GRADDIR
- * Gradient Designer fx 1.0 presets and sample bitmap files.
-
- @OutDrive:@Subdir@TEMPDIR
- * Default gradient and sequence files (These files are supplied
- to increase visual playback performance, but may be removed if
- desired. Refer to pg.39 of the Explorer's Guide for more info).
-
- @Pause
- @EndDisplay
-
- //*********************************************************************************
- // Create an unused temporary file
- //*********************************************************************************
- //@NUM = 0
- //@NUMSTR = "00"
- //TEMP_SET:
- //@If (@NUM < 10) @NUMSTR = "00"
- // @ElseIf (@NUM < 100) @NUMSTR = "0"
- // @Else @NUMSTR = ""
- //@EndIf
- //@If(@Exists("@OutDrive:@Subdir\\3DS.@NUMSTR@NUM"))
- // @If (@NUM < 1000)
- // @NUM = (@NUM + 1)
- // @Goto TEMP_SET
- // @Else
- // @NUM = 0
- // @Goto TEMP_SET
- // @EndIf
- //@EndIf
- //*********************************************************************************
- // Modifies the 3DS.SET File
- //*********************************************************************************
- //@GetOption
- // @LocalWindow(17, 39)
- // @MoveCStr(1, 23, 63, " ")
- // @MoveCStr(2, 23, 63, " Gradient Designer fx 1.0 ") @MoveCStr(2, 51, 1, " ")
- // @MoveCStr(3, 23, 63, " ") @MoveCStr(3, 51, 1, " ")
- // @MoveCStr(4, 24, 1, " ")
- //
- // Modify the 3DS.SET file?
- //
- // This Installation will now modify your 3DS.SET file to
- // accomodate KPT's required configuration variables.
- //
- // Your old 3DS.SET configuration file will be saved as
- // 3DS.@NUMSTR@!@NUM.
- // @Option 101 = "Yes, modify the 3DS.SET and continue."
- // @Option 102 = "No, do not modify the 3DS.SET file."
- //
- //
- //
- //@EndOption
- //*********************************************************************************
- // If they don't want to modify 3DS.SET, then skip this step
- //*********************************************************************************
- //@If (102 [= @Option)
- // @MYSTRING = @GetINI ( "", ";USER-PROG", "@OutDrive:\\@Subdir\\3DS.SET")
- // @NUM = @StrToInt ("@MYSTRING")
- // @If (@NUM < 0) @NUM = 1
- // @EndIf
- // @Goto NO_CHANGE
- //@EndIf
- //
- //*********************************************************************************
- // Copy 3DS.SET to 3DS.OLD
- //*********************************************************************************
- //@Copy ( "@OutDrive:\\@Subdir\\3DS.SET" //Filename
- // "@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM") //Destination
- //
- //*********************************************************************************
- // Set the Map-Path in 3DS.SET -- check to see if it has already been written.
- // @GetINI returns "NULL" if the line was NOT found.
- //*********************************************************************************
- //@MYSTRING = @GetINI ( "",
- // "MAP-PATH = \"@OutDrive:\\@Subdir@GRADDIR\\IMAG",
- // "@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM")
- //@If (@StrLen("@MYSTRING") == 0)
- // @SetINI ("", //Application
- // "MAP-PATH =", //Key
- // "@OutDrive:\\@Subdir\\3DS.set", //New_INI
- // "MAP-PATH = \"@OutDrive:\\@Subdir@GRADDIR\\IMAGE\" ", //String
- // "@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM") //INI_file
- //@EndIf
- //*********************************************************************************
- //@Copy ( "@OutDrive:\\@Subdir\\3DS.SET" //Filename
- // "@OutDrive:\\@Subdir\\3DS.TMP") //Destination
- //*********************************************************************************
- //@MYSTRING = @GetINI ( "",
- // "MAP-PATH = \"@OutDrive:\\@Subdir@GRADDIR",
- // "@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM")
- //@If (@StrLen("@MYSTRING") == 0)
- // @SetINI ("", //Application
- // "MAP-PATH =", //Key
- // "@OutDrive:\\@Subdir\\3DS.tmp", //New_INI
- // "MAP-PATH = \"@OutDrive:\\@Subdir@GRADDIR\" ", //String
- // "@OutDrive:\\@Subdir\\3DS.set") //INI_file
- //@EndIf
- //
- //*********************************************************************************
- // Get the next available USER-Prog number
- //*********************************************************************************
- //@MYSTRING = @GetINI ( "", ";USER-PROG", "@OutDrive:\\@Subdir\\3DS.TMP")
- //@NUM = @StrToInt ("@MYSTRING")
- //
- //*********************************************************************************
- // Set the USER-PROG# in 3DS.SET
- // @GetINI returns KEY (which is != "NULL") when the key is found.
- //*********************************************************************************
- //@If (@StrLen("@MYSTRING") != 0)
- // @SetINI ( "", //App
- // ";USER-PROG@NUM =", //Key
- // "@OutDrive:\\@Subdir\\3DS.SET", //New_ini
- // "USER-PROG@NUM = \"@PROCSTR\\GRADES_I.PXP\", \"KPT/Gradient\" ",//String
- // "@OutDrive:\\@Subdir\\3DS.TMP") //INI_file
- // @Delete ("@OutDrive:\\@Subdir\\3DS.TMP")
- // @Goto CONTINUE
- //@EndIf
- //
- //*********************************************************************************
- // If An error occurs above, display this WARNING
- //*********************************************************************************
- //WARNING:
- // @Display
- //@MoveCStr(1, 32, 244, " ")
- //@MoveCStr(2, 32, 244, " Warning! ") @MoveCStr(2, 42, 1, " ")
- //@MoveCStr(3, 32, 244, " ") @MoveCStr(3, 42, 1, " ")
- //@MoveCStr(4, 33, 1, " ")
- //
- //
- // There was an error trying to modify your "3DS.SET" file.
- // You should use a text editor to manually place the following
- // lines into your "3DS.SET" file (Quotes required). Refer to
- // page 2 in the Gradient Designer fx Explorer's Guide:
- //
- // In the MAP-PATH assignment area add:
- // MAP-PATH = "@OutDrive:@Subdir@GRADDIR"
- // MAP-PATH = "@OutDrive:@Subdir@GRADDIR\@!IMAGE"
- //
- // In the USER-PROG# assignment area (# = 1 to 14) add:
- // USER-PROG# = "@PROCSTR\@!GRADES_I.PXP", "KPT/Gradient"
- //
- //
- // @Pause
- // @EndDisplay
- // @Copy ("@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM" //Filename
- // "@OutDrive:\\@Subdir\\3DS.SET") //Destination
- // @Delete ("@OutDrive:\\@Subdir\\3DS.@NUMSTR@NUM")
- // @Delete ("@OutDrive:\\@Subdir\\3DS.TMP")
- // @Goto CONTINUE
- //
- //*********************************************************************************
- // If They do NOT wish to have the 3DS.SET file modified....
- //*********************************************************************************
- //NO_CHANGE:
- //@Display
- //@MoveCStr(1, 23, 63, " ")
- //@MoveCStr(2, 23, 63, " Gradient Designer fx 1.0 ") @MoveCStr(2, 51, 1, " ")
- //@MoveCStr(3, 23, 63, " ") @MoveCStr(3, 51, 1, " ")
- //@MoveCStr(4, 24, 1, " ")
- //
- // You have elected not to have the installation program modify the
- // 3DS.SET file. Please use a text editor to manually place the
- // following lines into your "3DS.SET" file (Quotes required).
- // Refer to page 2 in the Gradient Designer fx Explorer's Guide:
- //
- // In the MAP-PATH assignment area add:
- // MAP-PATH = "@OutDrive:@Subdir@GRADDIR"
- // MAP-PATH = "@OutDrive:@Subdir@GRADDIR\@!IMAGE"
- //
- // In the USER-PROG# assignment area (# = 1 to 14) add:
- // USER-PROG@NUM = "@PROCSTR\@!GRADES_I.PXP", "KPT/Gradient"
- //
- //
- // @Pause
- //@EndDisplay
- //
- //*********************************************************************************
- // Continue with the install...do they want to Overwrite/Prompt?
- //*********************************************************************************
- CONTINUE:
- @If (@DirExists("@OutDrive:@Subdir@GRADDIR"))
- @GetOption
- @LocalWindow(17, 39)
- @MoveCStr(1, 32, 244, " ")
- @MoveCStr(2, 32, 244, " Warning! ") @MoveCStr(2, 42, 1, " ")
- @MoveCStr(3, 32, 244, " ") @MoveCStr(3, 42, 1, " ")
- @MoveCStr(4, 33, 1, " ")
-
-
- This is a reinstallation. You have the option of overwriting
- all files, but any modified Gradient presets with the same
- names as the factory installed presets will be overwritten.
-
- Select an option:
-
- @Option 100 = "Overwrite all Gradient Designer fx 1.0 files."
- @Option 200 = "Prompt me to overwrite each file as needed."
- @EndOption
- @Else @SetOption(100)
- @EndIf
- @If (100 [= @Option)
- @ClearOption (200)
- @ElseIf (200 [= @Option)
- @ClearOption (100)
- @EndIf
- //*********************************************************************************
- // Create the \GRADIENT directory
- //*********************************************************************************
- @MkDir ("@OutDrive:\\@Subdir@GRADDIR")
-
- //*********************************************************************************
- // Clean-up before copying
- //*********************************************************************************
- @MYDIR = "@Subdir\\@PROCDIR"
-
- @DefineDisk
- @Label = "Disk 1"
- @BeginLib GDFX_ns.001
- @F DEFAULT$.GRD @S 4810 @O @Subdir@TEMPDIR\DEFAULT$.GRD @Option 200 @AskOverwrite
- @F CALIFD.SEQ @S 36876 @O @Subdir@TEMPDIR\CALIFD.SEQ @Option 200 @AskOverwrite
- @F BUB.SEQ @S 36876 @O @Subdir@TEMPDIR\BUB.SEQ @Option 200 @AskOverwrite
- @F PHOTEXT.SEQ @S 36876 @O @Subdir@TEMPDIR\PHOTEXT.SEQ @Option 200 @AskOverwrite
- @F ADESK2.SEQ @S 36876 @O @Subdir@TEMPDIR\ADESK2.SEQ @Option 200 @AskOverwrite
- @F KAI.SEQ @S 36876 @O @Subdir@TEMPDIR\KAI.SEQ @Option 200 @AskOverwrite
- @F GR-SKELL.SEQ @S 36876 @O @Subdir@TEMPDIR\GR-SKELL.seq @Option 200 @AskOverwrite
- @F CRAYON.SEQ @S 36876 @O @Subdir@TEMPDIR\CRAYON.seq @Option 200 @AskOverwrite
- @F CYCLE.GRD @S 13890 @O @Subdir@GRADDIR\CYCLE.grd @Option 200 @AskOverwrite
- @F WORMHOL1.GRD @S 4810 @O @Subdir@GRADDIR\WORMHOL1.grd @Option 200 @AskOverwrite
- @F WORMHOL2.GRD @S 4810 @O @Subdir@GRADDIR\WORMHOL2.grd @Option 200 @AskOverwrite
- @F VIDEO.GRD @S 145550 @O @Subdir@GRADDIR\VIDEO.grd @Option 200 @AskOverwrite
- @F LIGHTS2.GRD @S 13890 @O @Subdir@GRADDIR\LIGHTS2.grd @Option 200 @AskOverwrite
- @F IK.GRD @S 13890 @O @Subdir@GRADDIR\IK.grd @Option 200 @AskOverwrite
- @F TRANS2.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2.grd @Option 200 @AskOverwrite
- @F TRANS2A.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2A.grd @Option 200 @AskOverwrite
- @F TRANS2B.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2B.grd @Option 200 @AskOverwrite
- @F TRANS2C.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2C.grd @Option 200 @AskOverwrite
- @F TRANS2D.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2D.grd @Option 200 @AskOverwrite
- @F GREENB.GRD @S 4810 @O @Subdir@GRADDIR\GREENB.grd @Option 200 @AskOverwrite
- @F TRANS2E.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2E.grd @Option 200 @AskOverwrite
- @F LIGHTS.GRD @S 7080 @O @Subdir@GRADDIR\LIGHTS.grd @Option 200 @AskOverwrite
- @F LIGHTS1.GRD @S 25240 @O @Subdir@GRADDIR\LIGHTS1.grd @Option 200 @AskOverwrite
- @F SILVER1.GRD @S 4810 @O @Subdir@GRADDIR\SILVER1.grd @Option 200 @AskOverwrite
- @F WOOD1.GRD @S 4810 @O @Subdir@GRADDIR\WOOD1.grd @Option 200 @AskOverwrite
- @F X.GRD @S 7080 @O @Subdir@GRADDIR\X.grd @Option 200 @AskOverwrite
- @F XX.GRD @S 7080 @O @Subdir@GRADDIR\XX.grd @Option 200 @AskOverwrite
- @F XXX.GRD @S 7080 @O @Subdir@GRADDIR\XXX.grd @Option 200 @AskOverwrite
- @F XXXX.GRD @S 9350 @O @Subdir@GRADDIR\XXXX.grd @Option 200 @AskOverwrite
- @F EARTHEN.GRD @S 4810 @O @Subdir@GRADDIR\EARTHEN.grd @Option 200 @AskOverwrite
- @F FIESTA.GRD @S 4810 @O @Subdir@GRADDIR\FIESTA.grd @Option 200 @AskOverwrite
- @F FIESTA2.GRD @S 4810 @O @Subdir@GRADDIR\FIESTA2.grd @Option 200 @AskOverwrite
- @F GOLD.GRD @S 4810 @O @Subdir@GRADDIR\GOLD.grd @Option 200 @AskOverwrite
- @F GOLD1.GRD @S 4810 @O @Subdir@GRADDIR\GOLD1.grd @Option 200 @AskOverwrite
- @F GOLD2.GRD @S 4810 @O @Subdir@GRADDIR\GOLD2.grd @Option 200 @AskOverwrite
- @F GRNGL.GRD @S 4810 @O @Subdir@GRADDIR\GRNGL.grd @Option 200 @AskOverwrite
- @F KLM.GRD @S 4810 @O @Subdir@GRADDIR\KLM.grd @Option 200 @AskOverwrite
- @F METAL1A.GRD @S 4810 @O @Subdir@GRADDIR\METAL1A.grd @Option 200 @AskOverwrite
- @F MINT.GRD @S 4810 @O @Subdir@GRADDIR\MINT.grd @Option 200 @AskOverwrite
- @F SKINMN.GRD @S 13890 @O @Subdir@GRADDIR\SKINMN.grd @Option 200 @AskOverwrite
- @F RAINBO.GRD @S 4810 @O @Subdir@GRADDIR\RAINBO.grd @Option 200 @AskOverwrite
- @F RAINBO1.GRD @S 4810 @O @Subdir@GRADDIR\RAINBO1.grd @Option 200 @AskOverwrite
- @F RAINBOW.GRD @S 4810 @O @Subdir@GRADDIR\RAINBOW.grd @Option 200 @AskOverwrite
- @F RAINBOWS.GRD @S 4810 @O @Subdir@GRADDIR\RAINBOWS.grd @Option 200 @AskOverwrite
- @F SILV2.GRD @S 4810 @O @Subdir@GRADDIR\SILV2.grd @Option 200 @AskOverwrite
- @F SUNSET.GRD @S 27510 @O @Subdir@GRADDIR\SUNSET.grd @Option 200 @AskOverwrite
- @F SUNSETA1.GRD @S 4810 @O @Subdir@GRADDIR\SUNSETA1.grd @Option 200 @AskOverwrite
- @F TRANNY.GRD @S 66100 @O @Subdir@GRADDIR\TRANNY.grd @Option 200 @AskOverwrite
- @F TWO.GRD @S 50210 @O @Subdir@GRADDIR\TWO.grd @Option 200 @AskOverwrite
- @F ALUM1.GRD @S 4810 @O @Subdir@GRADDIR\ALUM1.grd @Option 200 @AskOverwrite
- @F ALUM2.GRD @S 4810 @O @Subdir@GRADDIR\ALUM2.grd @Option 200 @AskOverwrite
- @F AQUA.GRD @S 4810 @O @Subdir@GRADDIR\AQUA.grd @Option 200 @AskOverwrite
- @F BIGSTICK.GRD @S 4810 @O @Subdir@GRADDIR\BIGSTICK.grd @Option 200 @AskOverwrite
- @F CIRC01.GRD @S 4810 @O @Subdir@GRADDIR\CIRC01.grd @Option 200 @AskOverwrite
- @F COPPER.GRD @S 4810 @O @Subdir@GRADDIR\COPPER.grd @Option 200 @AskOverwrite
- @F CRYSTL1.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL1.grd @Option 200 @AskOverwrite
- @F CRYSTL2.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL2.grd @Option 200 @AskOverwrite
- @F CRYSTL3.GRD @S 13890 @O @Subdir@GRADDIR\CRYSTL3.grd @Option 200 @AskOverwrite
- @F CRYSTL4.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL4.grd @Option 200 @AskOverwrite
- @F CRYSTL5.GRD @S 20700 @O @Subdir@GRADDIR\CRYSTL5.grd @Option 200 @AskOverwrite
- @F CRYSTL6.GRD @S 18430 @O @Subdir@GRADDIR\CRYSTL6.grd @Option 200 @AskOverwrite
- @F BUMBLE2.GRD @S 109230 @O @Subdir@GRADDIR\BUMBLE2.grd @Option 200 @AskOverwrite
- @F COMET1.GRD @S 13890 @O @Subdir@GRADDIR\COMET1.grd @Option 200 @AskOverwrite
- @F COMET2.GRD @S 22970 @O @Subdir@GRADDIR\COMET2.grd @Option 200 @AskOverwrite
- @F FIESTA2L.GRD @S 9350 @O @Subdir@GRADDIR\FIESTA2L.grd @Option 200 @AskOverwrite
- @F FUNKY1.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY1.grd @Option 200 @AskOverwrite
- @F FUNKY2.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY2.grd @Option 200 @AskOverwrite
- @F FUNKY3.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY3.grd @Option 200 @AskOverwrite
- @F FUNKY4.GRD @S 11620 @O @Subdir@GRADDIR\FUNKY4.grd @Option 200 @AskOverwrite
- @F IMAGES.GRD @S 25240 @O @Subdir@GRADDIR\IMAGES.grd @Option 200 @AskOverwrite
- @F KLM1.GRD @S 11620 @O @Subdir@GRADDIR\KLM1.grd @Option 200 @AskOverwrite
- @F LAYER2.GRD @S 16160 @O @Subdir@GRADDIR\LAYER2.grd @Option 200 @AskOverwrite
- @F LOGO.GRD @S 22970 @O @Subdir@GRADDIR\LOGO.grd @Option 200 @AskOverwrite
- @F PSYCHO.GRD @S 16160 @O @Subdir@GRADDIR\PSYCHO.grd @Option 200 @AskOverwrite
- @F REF.GRD @S 7080 @O @Subdir@GRADDIR\REF.grd @Option 200 @AskOverwrite
- @F GREEN.GRD @S 4810 @O @Subdir@GRADDIR\GREEN.grd @Option 200 @AskOverwrite
- @F TRANS2F.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2F.grd @Option 200 @AskOverwrite
- @F PURPLES.GRD @S 4810 @O @Subdir@GRADDIR\PURPLES.grd @Option 200 @AskOverwrite
- @F PURPLE1.GRD @S 4810 @O @Subdir@GRADDIR\PURPLE1.grd @Option 200 @AskOverwrite
- @F NAPKIN.GRD @S 22970 @O @Subdir@GRADDIR\NAPKIN.grd @Option 200 @AskOverwrite
- @F FADE.GRD @S 7080 @O @Subdir@GRADDIR\FADE.grd @Option 200 @AskOverwrite
- @F 1.GRD @S 18430 @O @Subdir@GRADDIR\1.grd @Option 200 @AskOverwrite
- @F 2.GRD @S 7080 @O @Subdir@GRADDIR\2.grd @Option 200 @AskOverwrite
- @F 3.GRD @S 11620 @O @Subdir@GRADDIR\3.grd @Option 200 @AskOverwrite
- @F 4.GRD @S 29780 @O @Subdir@GRADDIR\4.grd @Option 200 @AskOverwrite
- @F ANIMGLOW.GRD @S 54750 @O @Subdir@GRADDIR\ANIMGLOW.grd @Option 200 @AskOverwrite
- @F 5.GRD @S 11620 @O @Subdir@GRADDIR\5.grd @Option 200 @AskOverwrite
- @F 6.GRD @S 11620 @O @Subdir@GRADDIR\6.grd @Option 200 @AskOverwrite
- @F 7.GRD @S 13890 @O @Subdir@GRADDIR\7.grd @Option 200 @AskOverwrite
- @F ADESK2.GRD @S 16160 @O @Subdir@GRADDIR\ADESK2.grd @Option 200 @AskOverwrite
- @F BUMBLE.GRD @S 104690 @O @Subdir@GRADDIR\BUMBLE.grd @Option 200 @AskOverwrite
- @F ROLGOLD.GRD @S 11620 @O @Subdir@GRADDIR\ROLGOLD.grd @Option 200 @AskOverwrite
- @F SKIN0000.JPG @S 6977 @O @Subdir@GRADDIR\IMAGE\SKIN0000.JPG @Option 200 @AskOverwrite
- @F SKIN0001.JPG @S 7008 @O @Subdir@GRADDIR\IMAGE\SKIN0001.JPG @Option 200 @AskOverwrite
- @F SKIN0002.JPG @S 6963 @O @Subdir@GRADDIR\IMAGE\SKIN0002.JPG @Option 200 @AskOverwrite
- @F SKIN0003.JPG @S 6978 @O @Subdir@GRADDIR\IMAGE\SKIN0003.JPG @Option 200 @AskOverwrite
- @F SKIN0004.JPG @S 6955 @O @Subdir@GRADDIR\IMAGE\SKIN0004.JPG @Option 200 @AskOverwrite
- @F SKIN0005.JPG @S 6980 @O @Subdir@GRADDIR\IMAGE\SKIN0005.JPG @Option 200 @AskOverwrite
- @F SKIN0006.JPG @S 7004 @O @Subdir@GRADDIR\IMAGE\SKIN0006.JPG @Option 200 @AskOverwrite
- @F SKIN0007.JPG @S 7038 @O @Subdir@GRADDIR\IMAGE\SKIN0007.JPG @Option 200 @AskOverwrite
- @F SKIN0008.JPG @S 6983 @O @Subdir@GRADDIR\IMAGE\SKIN0008.JPG @Option 200 @AskOverwrite
- @F SKIN0009.JPG @S 6986 @O @Subdir@GRADDIR\IMAGE\SKIN0009.JPG @Option 200 @AskOverwrite
- @F SKIN0010.JPG @S 7028 @O @Subdir@GRADDIR\IMAGE\SKIN0010.JPG @Option 200 @AskOverwrite
- @F SKIN0011.JPG @S 7068 @O @Subdir@GRADDIR\IMAGE\SKIN0011.JPG @Option 200 @AskOverwrite
- @F SKIN0012.JPG @S 7122 @O @Subdir@GRADDIR\IMAGE\SKIN0012.JPG @Option 200 @AskOverwrite
- @F SKIN0013.JPG @S 7153 @O @Subdir@GRADDIR\IMAGE\SKIN0013.JPG @Option 200 @AskOverwrite
- @F BUMBLE3.GRD @S 16160 @O @Subdir@GRADDIR\BUMBLE3.grd @Option 200 @AskOverwrite
- @F COMET3.GRD @S 32050 @O @Subdir@GRADDIR\COMET3.grd @Option 200 @AskOverwrite
- @F RIPPLES.GRD @S 154630 @O @Subdir@GRADDIR\RIPPLES.grd @Option 200 @AskOverwrite
- @F GRD_I.BXP @S 56624 @O @Subdir@PROCDIR\GRD_I.BXP @Option 200 @AskOverwrite
- @F KPTHUBA.DAT @S 2431991 @O @Subdir@PROCDIR\KPTHUBA.DAT @Option 200 @AskOverwrite
- @F GRADESGN.HLP @S 3406 @O @Subdir@PROCDIR\GRADESGN.HLP @Option 200 @AskOverwrite
- @F GRADES_I.PXP @S 210770 @O @Subdir@PROCDIR\GRADES_I.PXP @Option 200 @AskOverwrite
- @F GRADESGN.CFG @S 100 @O @Subdir@PROCDIR\GRADESGN.CFG @Option 200 @AskOverwrite
- @F DEFAULT$.GRD @S 4810 @O @Subdir@TEMPDIR\DEFAULT$.GRD @Option 100
- @F CALIFD.SEQ @S 36876 @O @Subdir@TEMPDIR\CALIFD.SEQ @Option 100
- @F BUB.SEQ @S 36876 @O @Subdir@TEMPDIR\BUB.SEQ @Option 100
- @F PHOTEXT.SEQ @S 36876 @O @Subdir@TEMPDIR\PHOTEXT.SEQ @Option 100
- @F ADESK2.SEQ @S 36876 @O @Subdir@TEMPDIR\ADESK2.SEQ @Option 100
- @F KAI.SEQ @S 36876 @O @Subdir@TEMPDIR\KAI.SEQ @Option 100
- @F GR-SKELL.SEQ @S 36876 @O @Subdir@TEMPDIR\GR-SKELL.seq @Option 100
- @F CRAYON.SEQ @S 36876 @O @Subdir@TEMPDIR\CRAYON.seq @Option 100
- @F CYCLE.GRD @S 13890 @O @Subdir@GRADDIR\CYCLE.grd @Option 100
- @F WORMHOL1.GRD @S 4810 @O @Subdir@GRADDIR\WORMHOL1.grd @Option 100
- @F WORMHOL2.GRD @S 4810 @O @Subdir@GRADDIR\WORMHOL2.grd @Option 100
- @F VIDEO.GRD @S 145550 @O @Subdir@GRADDIR\VIDEO.grd @Option 100
- @F LIGHTS2.GRD @S 13890 @O @Subdir@GRADDIR\LIGHTS2.grd @Option 100
- @F IK.GRD @S 13890 @O @Subdir@GRADDIR\IK.grd @Option 100
- @F TRANS2.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2.grd @Option 100
- @F TRANS2A.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2A.grd @Option 100
- @F TRANS2B.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2B.grd @Option 100
- @F TRANS2C.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2C.grd @Option 100
- @F TRANS2D.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2D.grd @Option 100
- @F GREENB.GRD @S 4810 @O @Subdir@GRADDIR\GREENB.grd @Option 100
- @F TRANS2E.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2E.grd @Option 100
- @F LIGHTS.GRD @S 7080 @O @Subdir@GRADDIR\LIGHTS.grd @Option 100
- @F LIGHTS1.GRD @S 25240 @O @Subdir@GRADDIR\LIGHTS1.grd @Option 100
- @F SILVER1.GRD @S 4810 @O @Subdir@GRADDIR\SILVER1.grd @Option 100
- @F WOOD1.GRD @S 4810 @O @Subdir@GRADDIR\WOOD1.grd @Option 100
- @F X.GRD @S 7080 @O @Subdir@GRADDIR\X.grd @Option 100
- @F XX.GRD @S 7080 @O @Subdir@GRADDIR\XX.grd @Option 100
- @F XXX.GRD @S 7080 @O @Subdir@GRADDIR\XXX.grd @Option 100
- @F XXXX.GRD @S 9350 @O @Subdir@GRADDIR\XXXX.grd @Option 100
- @F EARTHEN.GRD @S 4810 @O @Subdir@GRADDIR\EARTHEN.grd @Option 100
- @F FIESTA.GRD @S 4810 @O @Subdir@GRADDIR\FIESTA.grd @Option 100
- @F FIESTA2.GRD @S 4810 @O @Subdir@GRADDIR\FIESTA2.grd @Option 100
- @F GOLD.GRD @S 4810 @O @Subdir@GRADDIR\GOLD.grd @Option 100
- @F GOLD1.GRD @S 4810 @O @Subdir@GRADDIR\GOLD1.grd @Option 100
- @F GOLD2.GRD @S 4810 @O @Subdir@GRADDIR\GOLD2.grd @Option 100
- @F GRNGL.GRD @S 4810 @O @Subdir@GRADDIR\GRNGL.grd @Option 100
- @F KLM.GRD @S 4810 @O @Subdir@GRADDIR\KLM.grd @Option 100
- @F METAL1A.GRD @S 4810 @O @Subdir@GRADDIR\METAL1A.grd @Option 100
- @F MINT.GRD @S 4810 @O @Subdir@GRADDIR\MINT.grd @Option 100
- @F SKINMN.GRD @S 13890 @O @Subdir@GRADDIR\SKINMN.grd @Option 100
- @F RAINBO.GRD @S 4810 @O @Subdir@GRADDIR\RAINBO.grd @Option 100
- @F RAINBO1.GRD @S 4810 @O @Subdir@GRADDIR\RAINBO1.grd @Option 100
- @F RAINBOW.GRD @S 4810 @O @Subdir@GRADDIR\RAINBOW.grd @Option 100
- @F RAINBOWS.GRD @S 4810 @O @Subdir@GRADDIR\RAINBOWS.grd @Option 100
- @F SILV2.GRD @S 4810 @O @Subdir@GRADDIR\SILV2.grd @Option 100
- @F SUNSET.GRD @S 27510 @O @Subdir@GRADDIR\SUNSET.grd @Option 100
- @F SUNSETA1.GRD @S 4810 @O @Subdir@GRADDIR\SUNSETA1.grd @Option 100
- @F TRANNY.GRD @S 66100 @O @Subdir@GRADDIR\TRANNY.grd @Option 100
- @F TWO.GRD @S 50210 @O @Subdir@GRADDIR\TWO.grd @Option 100
- @F ALUM1.GRD @S 4810 @O @Subdir@GRADDIR\ALUM1.grd @Option 100
- @F ALUM2.GRD @S 4810 @O @Subdir@GRADDIR\ALUM2.grd @Option 100
- @F AQUA.GRD @S 4810 @O @Subdir@GRADDIR\AQUA.grd @Option 100
- @F BIGSTICK.GRD @S 4810 @O @Subdir@GRADDIR\BIGSTICK.grd @Option 100
- @F CIRC01.GRD @S 4810 @O @Subdir@GRADDIR\CIRC01.grd @Option 100
- @F COPPER.GRD @S 4810 @O @Subdir@GRADDIR\COPPER.grd @Option 100
- @F CRYSTL1.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL1.grd @Option 100
- @F CRYSTL2.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL2.grd @Option 100
- @F CRYSTL3.GRD @S 13890 @O @Subdir@GRADDIR\CRYSTL3.grd @Option 100
- @F CRYSTL4.GRD @S 16160 @O @Subdir@GRADDIR\CRYSTL4.grd @Option 100
- @F CRYSTL5.GRD @S 20700 @O @Subdir@GRADDIR\CRYSTL5.grd @Option 100
- @F CRYSTL6.GRD @S 18430 @O @Subdir@GRADDIR\CRYSTL6.grd @Option 100
- @F BUMBLE2.GRD @S 109230 @O @Subdir@GRADDIR\BUMBLE2.grd @Option 100
- @F COMET1.GRD @S 13890 @O @Subdir@GRADDIR\COMET1.grd @Option 100
- @F COMET2.GRD @S 22970 @O @Subdir@GRADDIR\COMET2.grd @Option 100
- @F FIESTA2L.GRD @S 9350 @O @Subdir@GRADDIR\FIESTA2L.grd @Option 100
- @F FUNKY1.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY1.grd @Option 100
- @F FUNKY2.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY2.grd @Option 100
- @F FUNKY3.GRD @S 4810 @O @Subdir@GRADDIR\FUNKY3.grd @Option 100
- @F FUNKY4.GRD @S 11620 @O @Subdir@GRADDIR\FUNKY4.grd @Option 100
- @F IMAGES.GRD @S 25240 @O @Subdir@GRADDIR\IMAGES.grd @Option 100
- @F KLM1.GRD @S 11620 @O @Subdir@GRADDIR\KLM1.grd @Option 100
- @F LAYER2.GRD @S 16160 @O @Subdir@GRADDIR\LAYER2.grd @Option 100
- @F LOGO.GRD @S 22970 @O @Subdir@GRADDIR\LOGO.grd @Option 100
- @F PSYCHO.GRD @S 16160 @O @Subdir@GRADDIR\PSYCHO.grd @Option 100
- @F REF.GRD @S 7080 @O @Subdir@GRADDIR\REF.grd @Option 100
- @F GREEN.GRD @S 4810 @O @Subdir@GRADDIR\GREEN.grd @Option 100
- @F TRANS2F.GRD @S 118310 @O @Subdir@GRADDIR\TRANS2F.grd @Option 100
- @F PURPLES.GRD @S 4810 @O @Subdir@GRADDIR\PURPLES.grd @Option 100
- @F PURPLE1.GRD @S 4810 @O @Subdir@GRADDIR\PURPLE1.grd @Option 100
- @F NAPKIN.GRD @S 22970 @O @Subdir@GRADDIR\NAPKIN.grd @Option 100
- @F FADE.GRD @S 7080 @O @Subdir@GRADDIR\FADE.grd @Option 100
- @F 1.GRD @S 18430 @O @Subdir@GRADDIR\1.grd @Option 100
- @F 2.GRD @S 7080 @O @Subdir@GRADDIR\2.grd @Option 100
- @F 3.GRD @S 11620 @O @Subdir@GRADDIR\3.grd @Option 100
- @F 4.GRD @S 29780 @O @Subdir@GRADDIR\4.grd @Option 100
- @F ANIMGLOW.GRD @S 54750 @O @Subdir@GRADDIR\ANIMGLOW.grd @Option 100
- @F 5.GRD @S 11620 @O @Subdir@GRADDIR\5.grd @Option 100
- @F 6.GRD @S 11620 @O @Subdir@GRADDIR\6.grd @Option 100
- @F 7.GRD @S 13890 @O @Subdir@GRADDIR\7.grd @Option 100
- @F ADESK2.GRD @S 16160 @O @Subdir@GRADDIR\ADESK2.grd @Option 100
- @F BUMBLE.GRD @S 104690 @O @Subdir@GRADDIR\BUMBLE.grd @Option 100
- @F ROLGOLD.GRD @S 11620 @O @Subdir@GRADDIR\ROLGOLD.grd @Option 100
- @F SKIN0000.JPG @S 6977 @O @Subdir@GRADDIR\IMAGE\SKIN0000.JPG @Option 100
- @F SKIN0001.JPG @S 7008 @O @Subdir@GRADDIR\IMAGE\SKIN0001.JPG @Option 100
- @F SKIN0002.JPG @S 6963 @O @Subdir@GRADDIR\IMAGE\SKIN0002.JPG @Option 100
- @F SKIN0003.JPG @S 6978 @O @Subdir@GRADDIR\IMAGE\SKIN0003.JPG @Option 100
- @F SKIN0004.JPG @S 6955 @O @Subdir@GRADDIR\IMAGE\SKIN0004.JPG @Option 100
- @F SKIN0005.JPG @S 6980 @O @Subdir@GRADDIR\IMAGE\SKIN0005.JPG @Option 100
- @F SKIN0006.JPG @S 7004 @O @Subdir@GRADDIR\IMAGE\SKIN0006.JPG @Option 100
- @F SKIN0007.JPG @S 7038 @O @Subdir@GRADDIR\IMAGE\SKIN0007.JPG @Option 100
- @F SKIN0008.JPG @S 6983 @O @Subdir@GRADDIR\IMAGE\SKIN0008.JPG @Option 100
- @F SKIN0009.JPG @S 6986 @O @Subdir@GRADDIR\IMAGE\SKIN0009.JPG @Option 100
- @F SKIN0010.JPG @S 7028 @O @Subdir@GRADDIR\IMAGE\SKIN0010.JPG @Option 100
- @F SKIN0011.JPG @S 7068 @O @Subdir@GRADDIR\IMAGE\SKIN0011.JPG @Option 100
- @F SKIN0012.JPG @S 7122 @O @Subdir@GRADDIR\IMAGE\SKIN0012.JPG @Option 100
- @F SKIN0013.JPG @S 7153 @O @Subdir@GRADDIR\IMAGE\SKIN0013.JPG @Option 100
- @F BUMBLE3.GRD @S 16160 @O @Subdir@GRADDIR\BUMBLE3.grd @Option 100
- @F COMET3.GRD @S 32050 @O @Subdir@GRADDIR\COMET3.grd @Option 100
- @F RIPPLES.GRD @S 154630 @O @Subdir@GRADDIR\RIPPLES.grd @Option 100
- @F GRD_I.BXP @S 56624 @O @Subdir@PROCDIR\GRD_I.BXP @Option 100
- @F KPTHUBA.DAT @S 2431991 @O @Subdir@PROCDIR\KPTHUBA.DAT @Option 100
- @F GRADESGN.HLP @S 3406 @O @Subdir@PROCDIR\GRADESGN.HLP @Option 100
- @F GRADES_I.PXP @S 210770 @O @Subdir@PROCDIR\GRADES_I.PXP @Option 100
- @F GRADESGN.CFG @S 100 @O @Subdir@PROCDIR\GRADESGN.CFG @Option 100
- @EndLib
- @EndDisk
-
- @Chain("Disk 2")
-